In the summer of 2018, I had an amazing opportunity to intern at Autodesk located in downtown Toronto. I carried out Project Sugarhill as a UX design intern. It is a conceptual VR modeling tool enabling artists and designers to sketch directly in 3D space. I performed various tasks to keep the project on track which includes onboarding design, usability testings with the prototype and user research on new features of the app. One of my main contributions was researching on a multi-user interaction system such as collaborative sketching, object sharing, and presentation in a multi-user environment. In this particular stage, I played a prototyper role with my ability to build a quick interactive VR application.


A showcase of the early stage interactive prototype.